Showing posts with label HUB. Show all posts
Showing posts with label HUB. Show all posts

Monday, June 23, 2014

Hub Paintover





A quick paintover of the hub using a reverse color scheme idea.

Sunday, June 22, 2014

More HUB Detail

This is just to show how it would be constructed... it's being (re)built right now.

Friday, May 30, 2014

Hub WIP



some WIP.  let me know your thoughts... i did this in my free time, and it's mainly based off a japanese/chinese design.  i'd love to add more to the ground and i'll get to that soon.

Friday, May 23, 2014

Hub View


Ideas for some different HUB styles...






Pillars Sketches



those are asian pillars... just trying different ideas.  i personally prefer the second one because it could be placed to create arches.  

Friday, May 16, 2014

Hub Sky Box


So from what I understand about the HUB is that it is suspended in mid air (let me know if I'm wrong).  So I decided to go with a high point of view. When the glass breaks and the player decides to look out the window he is looking down from his position, in the sky, to the earth. These painting are just a rough to give you an idea of how i want the perspective of looking downwards to the earth.  I thought of two ideas: a starry night approach that could have some dark clouds and moon (not seen in painting) to compliment the lights going out in the Hub and have the mood be kinda mysterious/scary.  the second one is just a normal, ordinary mountainous range and lake.

Tuesday, April 15, 2014

HUB Progress



current screenshot.  need to refine the pillars, wood torches, and the roof.  overall it's looking good.  

Thursday, April 10, 2014

UVs to test in the game. Not final.


 
hey, those are just for you to test out if the JPEG version looks better in the game.  

Thursday, April 3, 2014

Stone Ground Pattern Progress


slowly getting it nice and polished.  the grout is now smaller, and it's starting to feel less of a cobblestone feel.  i'm still working on the walls.  soon enough everything will tile and it'll look awesome.  

Tuesday, March 25, 2014

Hub Update






i'm out sick today... i should be back by thursday.  the center is almost done, but i tiled the texture all around the hub to give you a general feel of the look.  i'm aware of some issues with it not being seamless, and i'll get to that eventually, but here it is.  

Sunday, March 23, 2014

Hub Ground Stone Texture Progress


snapshot from the UV tile


view in maya

i feel that the grout width may be too wide, but i plan to fill that in with small and tiny stones to fill in those wide gaps.  also, i'm working on making it seamless as well.  this pattern will be repeated in the circle area of the hub.  the general look of the stone will be the same throughout the entire hub itself.  any feedback would be appreciated.