Monday, October 20, 2014
Thursday, September 25, 2014
Bruiser Texture
I dont have much to show right now; since I've been bouncing back and forth between assignments and this is one is tedious. I'll show what I have for his head so far; I intend to work on it a little more and so far it looks okay on the model
Tuesday, September 23, 2014
Tuesday, September 9, 2014
Tuesday, September 2, 2014
Healthbar Concepts
I pulled some stuff that Abigail worked on and threw these together really quickly:
These are rough versions. If it works Ill make them look a lot cleaner.
Wednesday, August 27, 2014
Monday, August 25, 2014
The Arena
Ok so the textures should now be in the SVN update next time you do it. I also went ahead and edited the terrain to fit with the model.
As I was testing the game, just so you are aware (in case you dont know) the health pots are broken. The game crashes if you break one.
Second, you can still jump anywhere pretty much, hence how I got up where I am in this screenshot. We may need to play with some extra capsule colliders or something.
On another note, standing up here and jumping down would be a pretty sweet entrance to the boss fight though.
Also, there is some weird washout effect on the textures. I checked the lighting and it doesnt appear to be whats causing the problem. It must be some weird atmospheric thing that needs to be changed up.
I need somebody to check and see if the terrain and the textures were updated or not. If they were not I will need help doing it. Thanks!
Thursday, August 14, 2014
More....Again...
I went ahead and worked to make it less complex but keep the same deadly feel that it had with all the spikes from the previous update. I removed a ton of rocks but tried to create a better silhouette. I plan to start the final textures soon.
Wednesday, August 13, 2014
Wednesday, August 6, 2014
Friday, August 1, 2014
Skybox Updated, again
I hope by this point we are close to being done with the skybox. Feedback and critique would be appreciated!
Thursday, July 31, 2014
Wednesday, July 30, 2014
Yet Another Update
Im not too sure about using bump maps on these as it pulls away from the strictly painterly feel of the rest of the game. We may just want to paint them so it looks the way you want.
Some of these have a slight bump and others show what it looks like without.
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